Sound Design

I’m a sound designer

I love to design interesting environments, weird machines, creatures, and strange energies. I can help you come up with a rich and immersive experience for your products, whether it’s a video game (I also do implementation!), art installation, or linear media like short films. With a background in other fields, I have about 15 years of experience working as a part of creative and multi-disciplinary teams.

Redesign compilation

A compilation of sound redesigns that I have done over the last year.

More about me

I’ve been working with audio for most of my life — from working in radio to making my own songs and ambient compositions. I have a background in front-end web development, but since 2021 I’ve built strong sound design and implementation skills.

My tool of choice is Reaper and have experience with most of the industry-standard plugins. I’ve also worked with ProTools and have a lot of previous experience with Ableton Live.

I have experience implementing sounds using both WWise and FMOD, both in Unreal and Unity.

With a background as a web developer, I have about 15 years of experience working as a part of creative and multi-disciplinary teams. I have coded with multiple programming languages and can understand C# and similar languages.

Redesigns

A selection of music

Although it’s not my primary focus, music has always been a passion of mine. I play music and occasionally make music either for fun, or to to accompany my partner’s illustrations.

Connect with me

I would love to connect with other sound design people, so hit me up on social networks. I’m @marcohamersma on Mastodon, BlueSky, Twitter, and a bunch of other places.

About me

I’m originally from the Netherlands, but I’m currently based in South-West Germany. I have been working with audio and sound for most of my life, but have been working as a web developer for about 15 years before realising I really want to be making sounds. If you want, you can read more about me