At Boords, I’m currently working on a new way of looking at the frames in your storyboards. It’s a tricky complex combination of features, so it’s taking a bit longer than ideal.
I’ve been gaming a lot in the last month, splitting some spare time between Cities: Skylines, Star Wars: Squadrons, and Ooblets.
I’ve been working on a circular city. That’s the idea. Because growing your city is the only remaining goal you have after a while, I’ve added some other cities to the map as well.
Star Wars: Squadrons
The single player mode is a lot of fun, and has some interesting writing and characters (hurray for including a non-binary character). I’m not doing so well in the online matches. I’m not sure if it’s because I’m using a joystick, if the matchmaking is bad, or if I just suck. We’ll see.
Ooblets is a new game currently in Early Access, but even though it’s not complete it’s proving to be a delightful game. It’s cute as heck, and quite relaxing. In a way, it’s a combination of many of the nice parts of games like Pokémon, Stardew Valley, and Animal Crossing. You can collect cute creatures through Dance Battles, grow all sorts of crops (and the Ooblets themselves) on your farm, and befriend the local quirky villagers.
We’ve been playing a Dungeons & Dragons campaign with a couple of people since the beginning of the pandemic, and that’s one of our weekly highlights.
I’m still making my way through Terry Pratchett’s Discworld Series. Currently I’m listening to Night Watch with my wife.